![]() It’s been probably a decade since I played the game and this would be the best time to revisit it with all the updated textures and obviously, all the RTX sorcery. Quake II has been a popular classic and although RTX support sounds cool, the original game that came out in 1997 was iconic for its time and remains a fun game to play even today. Cylindrical projection mode for a wide-angle field of view on widescreen displays.Support for the old OpenGL renderer, enabling you to switch between RTX ON and RTX OFF.High-quality screenshot mode that makes your screenshots look even better.Caustics approximation to improve water lighting effects.Dynamic lighting for items such as blinking lights, signs, switches, elevators and moving objects.Updated effects with new sprites and particle animations.All 3,000+ original game textures have been updated with a mix of Q2XP mod-pack textures and our own enhancements.Improved ray tracing denoising technology. ![]() ![]() Real-time reflectivity of the player and weapon model on water and glass surfaces, and player model shadows, for owners of the complete game (the original Shareware release does not include player models).Better physically based atmospheric scattering, including settings for Stroggos sky.New dynamic environments (Stroggos surface, and space).Time of day options that radically change the appearance of some levels.Improved Global Illumination rendering, with three selectable quality, presets, including two-bounce GI.Here’s the full list of all the updates coming with the game: Riding AI Wave: NVIDIA shares at a record high following record earnings for second straight quarter Race To AI Supremacy: UAE and Saudi Arabia are falling over each other to woo Nvidia for chips
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